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Messages - P-man

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Technical Area / Re: Taito PCB identification.
« on: August 31, 2015, 08:43:32 PM »
With Taito - quite Often the Upright version of the game would use a 19" colour CRT, but the cocktail version would use a b/w monitor. Thats why Space Invaders has 'color' versions of SI and SI part 2. b/w crt's were more plentiful and cheaper and cocktail were aimed at a slightly different market to the uprights, so that business model made sense for the time period where parts/demand made it viable. The engineers just made sure the game could output both video formats so one pcb worked in both cabinets without any or minimal differences in production.

The pcb you have looks a lot like Zun Zun Block, i had one once along time ago.. should be all TTL, but has some interesting circuits to display text. I definitely pulled one out of a table that was black and white with overlays, its possible the pcb had RGB colour output, but i dont remember finding that when i hooked it up on my bench, or i may have made the adapter with RGB insted of just b/w output.

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Arcade Lifestyle / Re: New Arrival. French Atari Super Breakout.
« on: March 22, 2015, 01:44:00 AM »
I'm the owner of the 'Breakout' pictured above...

You got it for a good price IIRC. I sse you have a pic of the cab on your site and is Blue on the sides and below the coin door. Is that Paint or original laminate/vinyl? 

A scan of the monitor glass would me most awesome if at all possible in the future  ;D

So did it work then?...

The bezel is different from the usa version, its glass - and it says 'europe' under the Atari logo :)

Yes, it was a good deal when i got it, but its also completely dead, and missing backdoor and the pcb :\ I powered it up the other day for the first time, the monitor is a French thing, runs on 24v! i don't know whether its worth trying to fix it or remove and replace with another monitor for reliability, this one has al ot of corrosion and rust.

The blue and orange is laminate not painted...

I have some iron-on black edge trim to go onto this cab when i get to it. Unfortunately U.S. customs emptied, inspected and refilled my container (and charged me another few thousand dollars) and damaged some cabinets, they put some extra dings in the front control panel for me :(


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Arcade Lifestyle / Re: New Arrival. French Atari Super Breakout.
« on: March 07, 2015, 01:13:19 AM »
I'm the owner of the 'Breakout' pictured above... I now live in the USA and i brought it with me :)

I'm about to go and power it up for the first time right now.... it has not been powered up by me or the previous couple of owners... i dont hold out any hope any of it works :)

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Arcade Lifestyle / Re: Mystery Cab: "Turbo Star", Novomatic
« on: March 07, 2015, 01:04:44 AM »
I just wanted to give an update on the restoration progress..

The game pcb appears to have been soaked in WD40 in the past (a really bad thing for electronics in general), but most shockingly (literally) i believe that when the high voltage went out on the monitor, it may have arced across to the game pcb. This would explain why every single 4116 ram (16 of them) and every single 2708 eprom (12 of them) plus both CPU's, PIA and AY3-8910 sound chips were all stone dead, with many of the eproms and rams burning hot and shorting all sorts of pins horribly.

After replacing everything that needed it, the game can be seen to play the attract mode, but it still has some major colour and graphics problems. here's a screenshot update :



There's still more work to go, but its good to have something happening onscreen finally.

5
hi all..

(original shown at top, repro at bottom:)

http://www.andysarcade.net/pix/taitocashdoor1.JPG
http://www.andysarcade.net/pix/taitocashdoor2.JPG

They measure 245mm by 145mm and fit most Taito cabinets of the late 70's and into the 80's..

 I have had a few Taito Space Invaders cash doors made, as one of my machines was missing one. I have seen a couple of machines out there with them missing, because they are not hinged, they're often misplaced and lost!

 So anyway, these repros are made in the same way, from the same material sizes but are not paint-finished.. you'll need to clean/primer them, then hammerite finish them to call it a done job, but the hard work has already been done in making them!

 Grab them quick, because I'm moving soon!

Price £40 each,
postage is:
UK = £5
France / Germany = £12 (for example)

Postage at cost to wherever you are.. let me know!

thanks

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'Business' Area : Buy/Sell/Trade / Re: FS : Atari PAT-9000
« on: February 17, 2014, 05:34:41 PM »
 I'm afraid there are no original monitors included... i had forgot though, i do have a 14" raster monitor (TOEI CMR-14) that is mounted in a box that looks like its supposed to go with the pat9000 :) i'll throw that in for free, but it does not work, i'll include two chassis with it... yes, thats what the pat9000 is sitting on top of right now :) its in a white laminate box with a smoked plexi front, so it looks like it fits with the PAT even though its no the rigth one.. easily used.

The pat9000 that you link to youtube is my other pat9000 !  they're great to actually use, but thy are super rare, this one is serial number 00067 - i have added some more photos to the www directory...

7
'Business' Area : Buy/Sell/Trade / FS : Atari PAT-9000
« on: February 17, 2014, 12:20:13 PM »
I am selling my Atari PAT 9000... if you know what this is, you know how cool it is, and rare. I believe there are only 2 of these in Europe.

please look at photos in this directory :
http://www.andysarcade.net/pix/pat9k/

What i've done to it :
- AR2 modded for +/15v
- 1x new power relay (K3) and the other two have been stripped and cleaned.
- cleaned it out and put things back in the right places :)
- fixed a couple of bad diodes on the switch control pcb (was blowing a power brick fuse)

What its currently doing
- unit powers up, power relays work, power trip pcb is doing its thing
- game PCB powers up and plays through the jamma program plug, but the RGB signal output is very weak to non-existant, and i can't be sure the joystick interface is operating properly. Other buttons are working as is the game select function, audio etc


I'm looking for £600 for it in as-is condition, it comes with one JAMMA program plug. I have a nicely bound copy of the manual which i'll throw in, but i cant send this until July.

Located in the UK, its very heavy, you need to collect or arrange a sympathetic courier, not multi-drop, I can't pack this sufficiently for shipping, its too heavy and the front panel is too delicate to try to protect from the weight and rough handling.

let me know if interested, directly on eh@andysarcade.com would be best, thanks.

thanks!

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Arcade Lifestyle / Re: [Restoration] Missile Command
« on: May 03, 2012, 08:37:40 PM »
Ah well, its not the best i know - it could be improved with masking and spraying, and is at least original. Different collectors want different things, but i do get the feeling on DLF that everyone wants things to look box-fresh :)

Oh, and if you have the phone number of a screenprinter i can just send it to to have the missile command artwork applied, i'm all ears  :lol:

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Arcade Lifestyle / Re: [Restoration] Missile Command
« on: May 03, 2012, 07:10:50 PM »
how about this?

http://www.andysarcade.net/pix/DSC_7231.JPG

It has wiring and working cone buttons, just need a trakball to plug in and its ready to go...

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Arcade Lifestyle / Re: Zaccaria Quasar - Need of parts
« on: April 29, 2012, 10:35:57 PM »
The board on the right i would say is the sound board not a colour inverter :)

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Arcade Lifestyle / Re: [Restoration] Missile Command
« on: April 29, 2012, 10:34:26 PM »
not yet, its in my storage place... i'll try to get one this week perhaps...

12
Technical Area / Re: Need help with Space Invaders Part 2
« on: April 29, 2012, 01:40:22 PM »
have you verified all of your voltages first?

http://www.andysarcade.net/personal/tech/SIvolts/index.htm

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Technical Area / Re: Can you identify these pcbs?(edited)
« on: April 29, 2012, 01:33:47 PM »
Just a follow-up post for anyone interested...

This pcb turned out to be Taito Western Gun Part II which i dumped and went into mame a few releases ago.. the pcb itself has a lot of problems, and while i've repaired about 6 already, i'm no closer to having the game boot up, looks like it was plugged in incorrectly at some point and fried a lot of stuff.

enjoy

15
Arcade Lifestyle / Re: [Restoration] Missile Command
« on: April 29, 2012, 12:05:16 PM »
I have an original missile command control panel available that is not in great shape, but its a million times better than what you have.. ? Just the metal panel with art, no buttons or trakball...

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