Jukeboxes were still part of the Arcade Lifestyle back in the eighties, so they are now too.

As if I don't already have enough projects to take care about (Tempest, Black Widow, Qix), I decided to start working on the Seeburg Disco 160 today, the one that I got from COW and that came with Container 7:

I don't have any knowledge about jukeboxes, I only know that they play music when you feed them with money, so I'm curious what this project will teach me. Hell, I don't even know if the jukebox is in working condition (I never just power up something if I don't know how it internally looks).
The first thing that I learned is that it is a hell of a job to get to the guts of the machine if you don't have the keys of the locks. Drilling out the locks didn't help at first because there are several 'locks' (clamms) in the machine, connected with iron bars. But finally, after an hour or so, the machine showed what is inside.



The inside of the phono control center. Looks pretty clean:

The MCU, which is the brain of the jukebox, was disconnected and lying at the bottom of the machine, first sign that it isn't operational.

And the inside of the MCU. Batteries are missing, of course.

I will have to put the MCU back in its place, behind the song selection panel. I also checked all fuses that I could find, they are all OK.
That's it for now. Good thing about the jukebox is that all wood panels, the grills, glass work and 'art' is undamaged. I will paint the wood panels though, probably in a non-original 'disco fever' color. Maybe paint with shiny particuls in it, or gold, or ... Just something crazy. Anyway, I will have to do a lot of reading and TLC before the jukebox looks bright and shiny, for instance like this one:

May take me years ....., but I will succeed. If someone has any documentation about the game ... (I still have to check the www).