Author Topic: New Project - making a williams multigame CPO *BEGINS AGAIN*  (Read 17870 times)

subzero1970

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Re: New Project - making a williams multigame CPO
« Reply #15 on: August 25, 2013, 10:00:29 PM »
FINISHED!





for my first attempt im very happy with it :D
« Last Edit: August 25, 2013, 10:02:56 PM by subzero1970 »

level42

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Re: New Project - making a williams multigame CPO *DONE*
« Reply #16 on: August 25, 2013, 10:10:31 PM »
You're kidding, right ?

Apart from the looks, which I won't comment on, why didn't you use crimp connectors to connect the wires to the components ? Or at the very least solder them ?

Tyrem

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Re: New Project - making a williams multigame CPO *DONE*
« Reply #17 on: August 25, 2013, 10:27:02 PM »
you should have used the overlay...
Looking for Dragons Lair 1 or 2, Space Ace, Double Dragon, Robotron and yeah... a Shinobi would be cool, too!

subzero1970

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Re: New Project - making a williams multigame CPO *DONE*
« Reply #18 on: August 26, 2013, 12:10:48 AM »
You're kidding, right ?

Apart from the looks, which I won't comment on, why didn't you use crimp connectors to connect the wires to the components ? Or at the very least solder them ?

because i didnt need to, as this is a PROTOTYPE build - as its my first ever foray into any kind of arcade control panel - it works and thats what matters to me!

subzero1970

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Re: New Project - making a williams multigame CPO *DONE*
« Reply #19 on: August 26, 2013, 12:11:32 AM »
you should have used the overlay...

I intend to on V2, i used this stuff as it was spare and covers the *mistakes*  :lol:

Etienne MacGyver

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Re: New Project - making a williams multigame CPO
« Reply #20 on: August 26, 2013, 08:07:04 AM »

for my first attempt im very happy with it :D

I am happy that you are happy, that is the main thing ofcourse.

What it reminds me of, is this quote from only click me if you're sure you can handle it  8)

Quote
Nothing says class, or "I'm a loser cop-out on cabinet art" like fucking marble shelf paper. It's so regal. I feel like I'm gazing upon an italian palace.

But thats just me ofcourse, if you're Happy with it, thats all that counts
« Last Edit: August 26, 2013, 08:08:42 AM by Etienne MacGyver »

Luigi

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Re: New Project - making a williams multigame CPO *DONE*
« Reply #21 on: August 26, 2013, 08:18:04 AM »
To be honest...this is by far the strangest controlpanel layout that I've ever seen. Looks like it was build for a specific game with a very complicated control system  :D  But as long as it suits your needs...go on :)

I wouldn't have drilled the holes for the joysticks all through the wood. Just screw them to the wood from underneath, so you wouldn't have those screw heads on top.

Etienne MacGyver

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Re: New Project - making a williams multigame CPO *DONE*
« Reply #22 on: August 26, 2013, 08:25:20 AM »
I wouldn't have drilled the holes for the joysticks all through the wood. Just screw them to the wood from underneath, so you wouldn't have those screw heads on top.

I think that is the least of the problems here  ;D

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Re: New Project - making a williams multigame CPO *DONE*
« Reply #23 on: August 26, 2013, 08:57:29 AM »
You're kidding, right ?

Apart from the looks, which I won't comment on, why didn't you use crimp connectors to connect the wires to the components ? Or at the very least solder them ?

because i didnt need to, as this is a PROTOTYPE build - as its my first ever foray into any kind of arcade control panel - it works and thats what matters to me!

You never mentioned it was a prototype so how could I know ?

One question, why is the left joystick positioned lower than the right one ?




subzero1970

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Re: New Project - making a williams multigame CPO *DONE*
« Reply #24 on: August 26, 2013, 09:54:59 AM »
You're kidding, right ?

Apart from the looks, which I won't comment on, why didn't you use crimp connectors to connect the wires to the components ? Or at the very least solder them ?

because i didnt need to, as this is a PROTOTYPE build - as its my first ever foray into any kind of arcade control panel - it works and thats what matters to me!

You never mentioned it was a prototype so how could I know ?

One question, why is the left joystick positioned lower than the right one ?





hehe thats one of the....mistakes! i think my biggest mistake was the kind of wood i used, when i hit knots in the wood it kinda ripped parts off it - MDF next time-and NOOOOOOOOOOOOOOOOOOOOOOOO marble effect - oh and all buttons will be leaf switched concave buttons :D.

For my first ever wiring attempt to i was surprised to only have 2 buttons not work, but didnt take long to fix!

Vond

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Re: New Project - making a williams multigame CPO *DONE*
« Reply #25 on: August 26, 2013, 10:04:20 AM »
Working on these kinds of projects is always a learning experience! Hope you're having fun with it!

subzero1970

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Re: New Project - making a williams multigame CPO *DONE*
« Reply #26 on: August 26, 2013, 10:31:44 AM »
i have indeed, and its perfectly laid out for playing defender (i still suck at the game tho lol) - looking forward to making a V2!

ckong

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Re: New Project - making a williams multigame CPO *DONE*
« Reply #27 on: August 26, 2013, 12:28:21 PM »
I like your enthousiasm! Looking forward to see pics of v2, which I am sure will be a big improvement over this prototype.  :)

subzero1970

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Re: New Project - making a williams multigame CPO *DONE*
« Reply #28 on: August 26, 2013, 01:24:02 PM »
will be getting the layout printed first, then using the layout as my template instead of my poor measurements - and the layout will of course be the williams multigame CPO!

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Re: New Project - making a williams multigame CPO *DONE*
« Reply #29 on: August 26, 2013, 04:16:08 PM »
i have indeed, and its perfectly laid out for playing defender (i still suck at the game tho lol) - looking forward to making a V2!
Sucking at Defender is nothing to be ashamed off......first time I ever played it on the real machine I was only thinking why the hell didn't they simply use a four- way joystick to move around ?

Making a test lay out is a good idea because only the real thing can make you "feel" any improvements you can make....