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Messages - Irongiant

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1
Arcade Game Board Repair Service - can also Phoenix Capcom CPS2 B boards or change the battery.

Service details:

I can not only replace batteries for CPS2 'B' boards at a cost of £25 plus postage, but I can 'Phoenix' B boards that have died due to battery failure. I charge £50 to do this (plus any parts used (unlikely) plus postage). £25 goes to me, £25 to Raz who created the Phoenix binaries.

Arcade board Repair Service

I repair game boards of all ages and all types, with only a few exceptions. Roughly I cover boards from the late 1970s up until the 1990s, with some exceptions.

My fees are as follows:

a) If for some reason I can't fix the game board/boardset and I take less than an hour on diagnostics I'll charge a £25 inspection fee plus return postage - HOWEVER if I spend over two hours on the board and still can't repair it I will charge a £35 inspection fee. I will of course check with the customer after the first hour to verify that the customer wishes me to continue and takes the 'risk' of a non-repaired board and a £35 inspection fee.

b) If I repair the game board/boardset and it takes me less than an hour I'll charge £35 plus any parts used plus return postage

c) If I repair the game boardset and it takes me much more than an hour I'll charge £55 plus any parts used plus return postage

After 3 hours, I charge extra - for example, 4 hours would cost £65, 5 hours would cost £75, 6 hours is £85, etc. If a board repair looks like taking over 4 hours I will of course first ask the customer if they would like me to continue, bearing in mind the extra charge (plus parts plus postage)

NOTE: Notable exceptions to 'b' and 'c' above are Space Invaders and Missile Command boards - for the former I charge £35 if the work takes less than an hour - any more than an hour and the price is £75 plus parts plus postage. For Missile Command boards I charge £35 plus parts plus postage if the work takes an hour or less, and £65 plus parts plus postage per board if the work takes much more than an hour (the £10 per hour extra over 3 hours still applies).

Once the work has been carried out then I'll ask for payment of the relevant amount (preferably paid via UK bank transfer or Paypal using the 'gift' option - but cheque, cash or postal order is also acceptable). Once you have paid the requested amount I'll return the board(s).

Please note that as these boards are of a variable age and operational history there's no guarantee that a totally unrelated part won't fail 'x' hours/days/weeks/months etc after the repair has been carried out. That's the way it goes with old game boards I'm sorry to say. I do of course soak test the board(s) but that doesn't necessarily prove that much.

By sending the board to me to repair you are also agreeing with this. OTHER OLD PARTS CAN GO WRONG AT ANY TIME, EVEN AFTER A REPAIR.

Feel free to PM me here with any enquiries.

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Technical Area / Re: Missing enemies Moon Cresta.
« on: May 25, 2010, 07:46:33 PM »
Hi - just replied to your Ebay message. :)

Sorry that I didn't reply to this thread earlier, busy, busy, busy ............... as a result I hadn't been able to check the forum for a while. :)

3
Technical Area / Re: Vanguard and Roc'n rope pcb
« on: March 11, 2010, 01:54:45 PM »
I knew it, Phil can repair (almost) anything. 

:D

True. I wish I could repair them all, but some just don't want to play ball. Still, approximately 9/10 isn't bad. :)

4
Technical Area / Re: Vanguard and Roc'n rope pcb
« on: March 11, 2010, 11:30:43 AM »
Unfortunately Andy is very busy atm., so he couldn't take a look at these pcbs. >:(
Anybody has a different idea for this repair?
Thanks in advance. :D

Have just received your email and replied to it. I'm sure I can repair them. :)

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Technical Area / Re: Gauntlet error..
« on: September 23, 2009, 08:38:42 PM »
You're dancing with it?

There's your problem then. ;)

6
Technical Area / Re: Gauntlet error..
« on: September 22, 2009, 08:07:08 PM »
Re the transformer - someone in the tech area in jammaplus is bound to know.

Sounds like both boards are watchdogging (resetting) as the code isn't being run correctly, which is either down to bad voltages or board problems. You could try reseating the program EPROMs.

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Technical Area / Re: Gauntlet error..
« on: September 22, 2009, 07:55:15 PM »
And all the voltages are now present, correct and reading as they should?

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Technical Area / Re: Gauntlet error..
« on: September 22, 2009, 07:21:57 PM »
Okay, but might be worth checking on jammaplus as there are people on there who know far more about PSUs than me.

Have you tried the other board yet?

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Technical Area / Re: Gauntlet error..
« on: September 22, 2009, 06:48:51 PM »
Okay, but are they sharing the same ground?

Note: I know bugger all about PSUs, so take any advice that I offer with a few seas of salt!

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Technical Area / Re: Gauntlet error..
« on: September 22, 2009, 06:10:44 PM »
And that's the same on both boards?

How do you have this transformer wired up alongside the existing one?

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Technical Area / Re: Gauntlet error..
« on: September 22, 2009, 05:33:35 PM »
I guess that would work but I'm no expert on power supplies, I stick to the game boards. )

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Technical Area / Re: Gauntlet error..
« on: September 21, 2009, 10:06:07 PM »
Okay, do double check what you're getting at the game board.

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Technical Area / Re: Got RTOJ but monitor has issue's
« on: September 21, 2009, 08:34:23 PM »
Thank you kind sir. :)

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Technical Area / Re: Gauntlet error..
« on: September 21, 2009, 07:09:28 PM »
Okay, but what voltages are you getting at the game board itself?

15
Technical Area / Re: Got RTOJ but monitor has issue's
« on: September 21, 2009, 07:08:47 PM »
Heh - ta! :D

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